local TreasureModule = {}
-- Create a new treasure instance local treasure = Instance.new("Model") treasure.Name = treasureModel build a boat for treasure script
local PlayerModule = {}
function TreasureModule:generateTreasure() -- Select a random treasure model local treasureModels = {"TreasureChest", "TreasureBarrel", "TreasureStatue"} local treasureModel = treasureModels[math.random(1, #treasureModels)] local TreasureModule = {} -- Create a new
-- Apply the force to the boat boat.Body.Velocity = boat.Body.Velocity + force * game:GetService("RunService").RenderStepped:wait() end The PlayerModule handles player movement, actions, and interactions. It uses Roblox's built-in character and animation systems to create a seamless player experience. Player Movement The player movement system uses Roblox's built-in character system to move the player around the game world. build a boat for treasure script