Github ((exclusive)) - Gun Spin
requestAnimationFrame(animateSpin);
// background texture ctx.fillStyle = "#2c2418"; ctx.fillRect(0, 0, 800, 500); ctx.fillStyle = "#4a3724"; for(let i=0; i<200; i++) ctx.fillRect(Math.random()*800, Math.random()*500, 2, 1); gun spin github
// Cylinder base ctx.fillStyle = "#77715c"; ctx.beginPath(); ctx.arc(0, 0, 52, 0, Math.PI 2); ctx.fill(); ctx.fillStyle = "#bbaa77"; ctx.beginPath(); ctx.arc(0, 0, 42, 0, Math.PI 2); ctx.fill(); // background texture ctx.fillStyle = "#2c2418"
.info-panel p margin: 0; background: #00000066; padding: 6px 14px; border-radius: 40px; ctx.fillStyle = "#4a3724"
// Reset full game function resetGame() chambers = 6; liveChamber = Math.floor(Math.random() * chambers); currentChamber = 0; score = 0; shotsFired = 0; gameActive = true; spinAngle = 0; spinVelocity = 0; cylinderSpinning = false; updateUI(); setMessage('🔁 New cylinder! Good luck.'); drawGun();
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