SURVIVE IN A HOSTILE OPEN WORLD

Explore a vast open world, rendered with the award-winning Apex engine, featuring a full day/night cycle with unpredictable weather, complex AI behavior, simulated ballistics, highly realistic acoustics, and a dynamic 1980’s soundtrack.

GET READY. THEN FIGHT BACK

Experience an explosive game of cat and mouse set in a huge open world. In this reimagining of 1980’s Sweden, hostile machines have invaded the serene countryside, and you need to fight back while unravelling the mystery of what is really going on. By utilizing battle tested guerilla tactics, you’ll be able to lure, cripple, or destroy enemies in intense, creative sandbox skirmishes.

1-4 PLAYERS SEAMLESS MULTIPLAYER

Go it alone, or team-up with up to three of your friends in seamless co-op multiplayer. Collaborate and combine your unique skills to take down enemies, support downed friends by reviving them, and share the loot after an enemy is defeated.

STEALTH AND STRATEGY. CO-OPERATE TO LIVE

All enemies are persistently simulated in the world, and roam the landscape with intent and purpose. When you manage to destroy a specific enemy component, be it armor, weapons or sensory equipment, the damage is permanent. Enemies will bear those scars until you face them again, whether that is minutes, hours, or weeks later.

In an era of mobile gaming dominated by auto-play features, generous checkpoints, and gentle tutorials, a new subgenre of platformer has clawed its way to the surface: the "rage game." At the forefront of this frustrating renaissance is Level Devil , a title that looks deceptively simple but plays with the malice of a dungeon master who hates you personally.

If you haven’t played it, you’ve likely seen clips of streamers screaming at their phones. Here is why Level Devil has become the ultimate test of willpower. At its core, Level Devil is a precision platformer. You control a small, unassuming character who must walk from a green start zone to a red goal zone. The controls are basic: left, right, and jump. The graphics are low-fi, reminiscent of the Getting Over It or Fancy Pants era.

You will see a pit. You will jump over the pit. You will land safely, sigh in relief, and then a spike will fall from the empty ceiling directly above your head. Why? Because the level designer decided the ceiling shouldn't be trusted.

If you have anger management issues, avoid it. But if you enjoy the masochistic joy of finally conquering a level that killed you 100 times through sheer trickery, then welcome to hell. Just don't trust the door. It might be a monster.

But the "Devil" in the title isn't just for show. The game operates on a simple, horrifying rule: The Psychology of the "Gotcha" Unlike hard games like Dark Souls , which test skill and memory, Level Devil tests your paranoia. The game actively lies to you.

However, Level Devil is an effective game. It understands exactly what it wants to be: a stress-test for your patience. It is the video game equivalent of a friend pushing you into a pool while you’re wearing a suit.

News & Updates

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NOW AVAILABLE FOR PC, XBOX ONE AND PLAYSTATION®4

level devil game