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The SurPad 4.2 is designed for assisting professionals to work efficiently for all types of land surveying and road engineering projects in the field. By utilizing the SurPad app on your Android smartphone or tablet, you can access a comprehensive range of professional-grade features for your GNSS receiver without the need for costly controllers.
The SurPad 4.2 is a powerful software for data collection. Its versatile design and powerful functions allow you to complete almost any surveying task quickly and easily. You can choose the display style you prefer, including list, grid, and customized style. SurPad 4.2 provides easy operation with graphic interaction including COGO calculation, QR code scanning, FTP transmission etc. SurPAD 4.2 has localizations in English, Ukrainian, Portuguese, Polish, Spanish, Turkish, Russian, Italian, Magyar, Swedish, Serbian, Greek, French, Bulgarian, Slovak, German, Finnish, Lithuanian, Czech, Norsk, Simplified Chinese, Traditional Chinese, Korean, Japanese, Vietnamese.
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Quick connection
Can connect to GNSS by Bluetooth & WiFi. Can search and connect the device automatically, using wireless connections.
Better visualization
Supports online and offline layers with DXF, SHP, DWG and XML files. The CAD function allows you to draw graphics directly in field work.
Quick Calculations
It has a complete professional road design and stakeout feature, so you can calculate complex road stakeout data easily.
Better Perception
Important operations is accompanied by voice alerts: instrument connection, fixed GPS positioning solution and stakeout.
Inside this folder, you will see files with the extension .cache or .shader.cache . These are your precompiled shaders.
(You can paste this into File Explorer's address bar to go directly there.)
Shaders are programs that tell your GPU how to render graphics. In emulation, shaders must be translated from the Switch's format to your PC's GPU format. Precompiled shaders are pre-translated shaders saved to your disk. This allows the emulator to load them instantly instead of compiling them on the fly, which prevents stuttering during gameplay.
Here is the information regarding Ryujinx precompiled shaders in plain text.
%appdata%\Ryujinx\bis\user\save\00000000\00000001\
The shader cache is stored in the following folder by default:
Inside this folder, you will see files with the extension .cache or .shader.cache . These are your precompiled shaders.
(You can paste this into File Explorer's address bar to go directly there.)
Shaders are programs that tell your GPU how to render graphics. In emulation, shaders must be translated from the Switch's format to your PC's GPU format. Precompiled shaders are pre-translated shaders saved to your disk. This allows the emulator to load them instantly instead of compiling them on the fly, which prevents stuttering during gameplay.
Here is the information regarding Ryujinx precompiled shaders in plain text.
%appdata%\Ryujinx\bis\user\save\00000000\00000001\
The shader cache is stored in the following folder by default: