// Fragment Shader - Toon Outline Effect precision mediump float; uniform sampler2D u_texture; varying vec2 v_texCoord;
void main() vec2 texelSize = 1.0 / vec2(800.0, 600.0); // Adjust to your resolution shaders for eaglercraft
Eaglercraft does not support traditional GLSL shader packs (like SEUS, BSL, or Complementary Shaders) that you use in standard Java Edition Minecraft. // Fragment Shader - Toon Outline Effect precision