Here’s the twist: is a lightweight cousin of CSV. No commas, just tabs. Simple. But on PS3, that simplicity unlocks some unexpected tricks:

So why TSV over CSV on a PS3? ✔ No quoting hell — tabs rarely appear in game text. ✔ Easier to parse in limited memory (Cell SPEs loved simple formats). ✔ Works across PS3’s weird EOL conventions (LF vs CRLF).

🎛 – Modded PS3s often use FTP to transfer game assets. A TSV file can act as a quick lookup table: game ID → path → file hash. Human-readable, script-friendly.