Umemaro Blog ((better)) May 2026
Umemaro Date: April 14, 2026 Category: MMD / Blender / Tears
I mixed a Noise Texture (Scale: 500) into a Bump map, piped that into a Transparent BSDF mixed with a Glossy BSDF, and then... wait, no. I’m losing you. Look, just trust me. The code is ugly, but the result ? umemaro blog
If my apartment burns down from the GPU fire, tell the fire department to save the external hard drive. Not the cat. (Just kidding. Save the cat first. Then the drive). Umemaro Date: April 14, 2026 Category: MMD /
I realized I was being an idiot. You don't render droplets . You render refraction . Look, just trust me
Let me explain why the next release (Ume-chan After School, ver 0.34b) took an extra two weeks. It’s always the small stuff. You think you’re done modeling the skirt physics (which took 80 hours, by the way—don’t get me started on the collision bones for the thigh highs), but then you look at the render and think:
Yo.