Uni.camera Shake Link
public void Shake(float duration, float magnitude)
shakeDuration = duration; shakeMagnitude = magnitude; StartCoroutine(DoShake()); uni.camera shake
IEnumerator DoShake()
public void Shake(float duration, float magnitude)
shakeDuration = duration; shakeMagnitude = magnitude; StartCoroutine(DoShake()); uni.camera shake
IEnumerator DoShake()