Xtool Library By Razor12911 |work| File

#include <xtool/XTMemory.h>

// Scan for a specific pattern in game memory uint8_t pattern[] = { 0x55, 0x48, 0x8B, 0x05 }; uint64_t address = memory.scanPattern(pattern, sizeof(pattern)); xtool library by razor12911

int main() { // Initialize XTool library XTMemory memory; #include &lt;xtool/XTMemory

if (address != 0) { printf("Pattern found at address: 0x%llx\n", address); } else { printf("Pattern not found\n"); } uint64_t address = memory.scanPattern(pattern

return 0; } The XTool library by Razor12911 is a powerful and versatile tool for creating various types of tools and modifications. Its ease of use, flexibility, and community support make it a popular choice among developers. However, it is essential to use the library responsibly and in compliance with game developers' terms of service.

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